How To Get Zekrom In Roria Conquest
Zekrom is one of the most coveted Legendary Pokémon in Roria Conquest. Its powerful Dragon/Electric typing and signature move Bolt Strike make it a valuable addition to any competitive team. The following guide walks you through everything you need to know to locate, battle, and capture Zekrom safely.
Understanding Zekrom’s Role
Before you head out on the hunt, it helps to know why Zekrom is worth the effort. Its base stats are heavily weighted toward Attack and Speed, allowing it to outspeed many threats and deliver massive damage. In addition, its unique ability Teravolt (or Volt Absorb, depending on the version) grants it immunity to Electric‑type moves while boosting its own Electric attacks. This combination makes Zekrom a strong choice for both offense and support.
Prerequisites
To increase your chances of success, make sure you meet the following conditions before attempting to catch Zekrom:
- Reach at least Level 50 with a Pokémon that can survive a high‑damage encounter.
- Complete the main storyline up to the point where the Thunderstorm Temple becomes accessible.
- Obtain the Lightning Badge from the city of Voltara; this badge unlocks the temple’s inner chambers.
- Stock up on high‑quality Poké Balls (Ultra Balls, Dusk Balls, or the special Storm Ball found in the temple’s shop).
- Have a Pokémon with a move that can lower Zekrom’s Defense, such as Tail Whip or Sand Attack.
Location Overview
Zekrom resides in the Thunderstorm Temple, a hidden area located east of the city of Voltara. The temple is only accessible after a specific in‑game event triggers a storm, which opens the sealed gate. The storm occurs after you defeat the Gym Leader of Voltara and speak with the NPC named Old Sage Rion near the temple’s entrance.
Step‑by‑Step Guide
- Trigger the Storm
- After defeating the Voltara Gym Leader, head to the temple’s western gate.
- Talk to Old Sage Rion. He will mention a “storm that awakens the guardian.”
- Wait for the in‑game time to reach night (between 8 PM and 12 AM). The sky will darken, and a thunderstorm will begin, unlocking the gate automatically.
- Enter the Temple
- Pass through the newly opened gate. The interior is a maze of electric puzzles.
- Use Pokémon with the move Thunder Wave or the item Electric Key to deactivate traps.
- Progress through three chambers, each guarded by a mini‑boss that drops a Lightning Shard. Collect all three shards to open the final door.
- Reach the Inner Sanctum
- Place the three Lightning Shards on the altar in the center of the sanctum.
- The altar will emit a bright flash, and Zekrom will appear on a floating platform.
- Save your game before initiating the battle, as the encounter is a one‑time event.
- Battle Strategy
- Start the battle with a Pokémon that can survive a powerful Electric attack. Pokémon with high Special Defense or the ability Lightning Rod are ideal.
- Use a move that lowers Zekrom’s Defense on the first turn (e.g., Tail Whip).
- Switch to a Pokémon with a strong Ground‑type move, such as Earthquake, to exploit Zekrom’s weakness.
- After dealing significant damage, aim to reduce Zekrom’s HP to the red zone without knocking it out.
- Capture Attempt
- Throw a Storm Ball first; it has a higher catch rate against Electric‑type legendaries.
- If the Storm Ball fails, follow up with Ultra Balls or Dusk Balls (the latter works well if the battle continues into night).
- Consider using a Pokémon with the move False Swipe to ensure Zekrom’s HP stays at 1.
- Keep an eye on Zekrom’s status—applying Sleep or Paralyze greatly improves capture odds.
- After Capture
- Save the game